# How to integrate RAWG Video Games Database MCP with OpenAI Agents SDK

```json
{
  "title": "How to integrate RAWG Video Games Database MCP with OpenAI Agents SDK",
  "toolkit": "RAWG Video Games Database",
  "toolkit_slug": "rawg_video_games_database",
  "framework": "OpenAI Agents SDK",
  "framework_slug": "open-ai-agents-sdk",
  "url": "https://composio.dev/toolkits/rawg_video_games_database/framework/open-ai-agents-sdk",
  "markdown_url": "https://composio.dev/toolkits/rawg_video_games_database/framework/open-ai-agents-sdk.md",
  "updated_at": "2026-03-29T06:47:17.350Z"
}
```

## Introduction

This guide walks you through connecting RAWG Video Games Database to the OpenAI Agents SDK using the Composio tool router. By the end, you'll have a working RAWG Video Games Database agent that can find top-rated rpg games released in 2023, list upcoming indie games for switch, get detailed info for elden ring through natural language commands.
This guide will help you understand how to give your OpenAI Agents SDK agent real control over a RAWG Video Games Database account through Composio's RAWG Video Games Database MCP server.
Before we dive in, let's take a quick look at the key ideas and tools involved.

## Also integrate RAWG Video Games Database with

- [Claude Agent SDK](https://composio.dev/toolkits/rawg_video_games_database/framework/claude-agents-sdk)
- [Claude Code](https://composio.dev/toolkits/rawg_video_games_database/framework/claude-code)
- [Claude Cowork](https://composio.dev/toolkits/rawg_video_games_database/framework/claude-cowork)
- [Codex](https://composio.dev/toolkits/rawg_video_games_database/framework/codex)
- [OpenClaw](https://composio.dev/toolkits/rawg_video_games_database/framework/openclaw)
- [Hermes](https://composio.dev/toolkits/rawg_video_games_database/framework/hermes-agent)
- [CLI](https://composio.dev/toolkits/rawg_video_games_database/framework/cli)
- [Google ADK](https://composio.dev/toolkits/rawg_video_games_database/framework/google-adk)
- [LangChain](https://composio.dev/toolkits/rawg_video_games_database/framework/langchain)
- [Vercel AI SDK](https://composio.dev/toolkits/rawg_video_games_database/framework/ai-sdk)
- [Mastra AI](https://composio.dev/toolkits/rawg_video_games_database/framework/mastra-ai)
- [LlamaIndex](https://composio.dev/toolkits/rawg_video_games_database/framework/llama-index)
- [CrewAI](https://composio.dev/toolkits/rawg_video_games_database/framework/crew-ai)

## TL;DR

Here's what you'll learn:
- Get and set up your OpenAI and Composio API keys
- Install the necessary dependencies
- Initialize Composio and create a Tool Router session for RAWG Video Games Database
- Configure an AI agent that can use RAWG Video Games Database as a tool
- Run a live chat session where you can ask the agent to perform RAWG Video Games Database operations

## What is OpenAI Agents SDK?

The OpenAI Agents SDK is a lightweight framework for building AI agents that can use tools and maintain conversation state. It provides a simple interface for creating agents with hosted MCP tool support.
Key features include:
- Hosted MCP Tools: Connect to external services through hosted MCP endpoints
- SQLite Sessions: Persist conversation history across interactions
- Simple API: Clean interface with Agent, Runner, and tool configuration
- Streaming Support: Real-time response streaming for interactive applications

## What is the RAWG Video Games Database MCP server, and what's possible with it?

The RAWG Video Games Database MCP server is an implementation of the Model Context Protocol that connects your AI agent and assistants like Claude, Cursor, etc directly to your RAWG Video Games Database account. It provides structured and secure access so your agent can perform RAWG Video Games Database operations on your behalf.

## Supported Tools

| Tool slug | Name | Description |
|---|---|---|
| `RAWG_VIDEO_GAMES_DATABASE_CREATOR_ROLES_LIST` | Get Creator Roles List | Tool to get a list of creator positions (jobs) in the gaming industry. Use when you need to browse available creator roles or positions. |
| `RAWG_VIDEO_GAMES_DATABASE_CREATORS_LIST` | List Game Creators | Tool to get a list of game creators from the RAWG database. Use when you need to browse available creators or find specific game developers, designers, or other gaming industry professionals. Supports pagination via page and page_size parameters. |
| `RAWG_VIDEO_GAMES_DATABASE_CREATORS_READ` | Get Creator Details | Tool to get details of a specific creator. Use when you need detailed information about a game creator or person from the RAWG database. |
| `RAWG_VIDEO_GAMES_DATABASE_DEVELOPERS_LIST` | List Game Developers | Tool to get a list of game developers from the RAWG database. Use when you need to browse game developers or filter games by developer. Supports pagination via page and page_size parameters. |
| `RAWG_VIDEO_GAMES_DATABASE_GET_DEVELOPER_DETAILS` | Get Developer Details | Tool to get details of a specific developer from the RAWG database. Use when you need to retrieve information about a game developer by their unique ID. |
| `RAWG_VIDEO_GAMES_DATABASE_GET_GAME_ACHIEVEMENTS` | Get Game Achievements | Tool to get a list of achievements for a specific game. Use when you need to retrieve game achievements with names, descriptions, images, and completion percentages. |
| `RAWG_VIDEO_GAMES_DATABASE_GET_GAME_ADDITIONS_LIST` | Get Game Additions List | Tool to get a list of DLCs, GOTY editions, companion apps, and other additions for a game. Use when you need to find downloadable content or special editions for a specific game. |
| `RAWG_VIDEO_GAMES_DATABASE_GET_GAME_DEVELOPMENT_TEAM_LIST` | Get Game Development Team List | Tool to get a list of individual creators from the development team of a specific game. Use when you need to find out who worked on developing a particular game. |
| `RAWG_VIDEO_GAMES_DATABASE_GET_GAME_SERIES_LIST` | Get Game Series List | Tool to get a list of games that are part of the same series. Use when you need to find all games in a franchise or series related to a specific game. |
| `RAWG_VIDEO_GAMES_DATABASE_LIST_GAMES` | List Games | Tool to get a list of games from RAWG database. Use when you need to browse, search, or filter games with extensive options including platforms, genres, release dates, ratings, and more. Supports pagination and custom ordering. |
| `RAWG_VIDEO_GAMES_DATABASE_GET_GAME_TRAILERS` | Get Game Trailers | Tool to get a list of game trailers and gameplay clips from the RAWG database. Use when you need to retrieve video content for a specific game including preview thumbnails and video URLs at different quality levels. Note that not all games have associated trailer data. |
| `RAWG_VIDEO_GAMES_DATABASE_GET_PARENT_GAMES_LIST` | Get Parent Games List | Tool to get a list of parent games for DLCs and editions. Use when you need to identify the main or base game for a DLC, expansion, or special edition. |
| `RAWG_VIDEO_GAMES_DATABASE_GET_GAME_DETAILS` | Get Game Details | Tool to get comprehensive details of a specific game. Use when you need detailed information about a game including ratings, platforms, descriptions, and metadata. |
| `RAWG_VIDEO_GAMES_DATABASE_GET_GAME_REDDIT_POSTS` | Get Game Reddit Posts | Tool to get a list of most recent posts from a game's subreddit. Use when you need to retrieve Reddit discussions, community posts, and social media content related to a specific game. |
| `RAWG_VIDEO_GAMES_DATABASE_GET_GAME_SCREENSHOTS` | Get Game Screenshots | Tool to get screenshots for a specific game from the RAWG database. Use when you need to retrieve game screenshots with image URLs, dimensions, and visibility status. Supports pagination and custom ordering. |
| `RAWG_VIDEO_GAMES_DATABASE_GET_GAME_STORE_LINKS` | Get Game Store Links | Tool to get links to stores that sell a specific game. Use when you need to find where to purchase a game from digital storefronts. |
| `RAWG_VIDEO_GAMES_DATABASE_LIST_VIDEO_GAME_GENRES` | List Video Game Genres | Tool to get a list of video game genres from RAWG database. Use when you need to browse available genres or filter games by genre. Supports pagination and custom ordering. |
| `RAWG_VIDEO_GAMES_DATABASE_GET_GENRE_DETAILS` | Get Genre Details | Tool to get details of a specific video game genre. Use when you need information about a particular genre including its name, description, and game count. |
| `RAWG_VIDEO_GAMES_DATABASE_LIST_VIDEO_GAME_PLATFORMS` | List Video Game Platforms | Tool to get a list of video game platforms from RAWG database. Use when you need to browse available gaming platforms from PC to mobile. Supports pagination and custom ordering. |
| `RAWG_VIDEO_GAMES_DATABASE_LIST_PARENT_PLATFORMS` | List Parent Platforms | Tool to get a list of parent platforms from RAWG database. Use when you need to browse platform families like PlayStation, Xbox, or PC that group related gaming platforms together. For instance, PlayStation groups PS1, PS2, PS3, PS4, and PS5. |
| `RAWG_VIDEO_GAMES_DATABASE_GET_PLATFORM_DETAILS` | Get Platform Details | Tool to get details of a specific gaming platform from the RAWG database. Use when you need information about a particular platform including its name, launch year, and game count. |
| `RAWG_VIDEO_GAMES_DATABASE_LIST_VIDEO_GAME_PUBLISHERS` | List Video Game Publishers | Tool to get a list of video game publishers from the RAWG database. Use when you need to browse game publishers or filter games by publisher. Supports pagination via page and page_size parameters. |
| `RAWG_VIDEO_GAMES_DATABASE_GET_PUBLISHER_DETAILS` | Get Publisher Details | Tool to get details of a specific publisher from the RAWG database. Use when you need to retrieve information about a game publisher by their unique ID. |
| `RAWG_VIDEO_GAMES_DATABASE_LIST_VIDEO_GAME_STORES` | List Video Game Stores | Tool to get a list of video game storefronts. Use when you need to browse digital distribution services where games can be purchased. Supports pagination and ordering options. |
| `RAWG_VIDEO_GAMES_DATABASE_GET_STORE_DETAILS` | Get Store Details | Tool to get details of a specific video game store. Use when you need information about a particular storefront including its name, domain, and game count. |
| `RAWG_VIDEO_GAMES_DATABASE_LIST_TAGS` | List Tags | Tool to get a list of tags from the RAWG database. Use when you need to browse tags that categorize games by specific characteristics. Supports pagination via page and page_size parameters. |
| `RAWG_VIDEO_GAMES_DATABASE_GET_TAG_DETAILS` | Get Tag Details | Tool to get details of a specific tag from the RAWG database. Use when you need detailed information about a particular tag including its name, games count, and description. |

## Supported Triggers

None listed.

## Creating MCP Server - Stand-alone vs Composio SDK

The RAWG Video Games Database MCP server is an implementation of the Model Context Protocol that connects your AI agent to RAWG Video Games Database. It provides structured and secure access so your agent can perform RAWG Video Games Database operations on your behalf through a secure, permission-based interface.
With Composio's managed implementation, you don't have to create your own developer app. For production, if you're building an end product, we recommend using your own credentials. The managed server helps you prototype fast and go from 0-1 faster.

## Step-by-step Guide

### 1. Prerequisites

Before starting, make sure you have:
- Composio API Key and OpenAI API Key
- Primary know-how of OpenAI Agents SDK
- A live RAWG Video Games Database project
- Some knowledge of Python or Typescript

### 1. Getting API Keys for OpenAI and Composio

OpenAI API Key
- Go to the [OpenAI dashboard](https://platform.openai.com/settings/organization/api-keys) and create an API key. You'll need credits to use the models, or you can connect to another model provider.
- Keep the API key safe.
Composio API Key
- Log in to the [Composio dashboard](https://dashboard.composio.dev?utm_source=toolkits&utm_medium=framework_docs).
- Go to Settings and copy your API key.

### 2. Install dependencies

Install the Composio SDK and the OpenAI Agents SDK.
```python
pip install composio_openai_agents openai-agents python-dotenv
```

```typescript
npm install @composio/openai-agents @openai/agents dotenv
```

### 3. Set up environment variables

Create a .env file and add your OpenAI and Composio API keys.
```bash
OPENAI_API_KEY=sk-...your-api-key
COMPOSIO_API_KEY=your-api-key
USER_ID=composio_user@gmail.com
```

### 4. Import dependencies

What's happening:
- You're importing all necessary libraries.
- The Composio and OpenAIAgentsProvider classes are imported to connect your OpenAI agent to Composio tools like RAWG Video Games Database.
```python
import asyncio
import os
from dotenv import load_dotenv

from composio import Composio
from composio_openai_agents import OpenAIAgentsProvider
from agents import Agent, Runner, HostedMCPTool, SQLiteSession
```

```typescript
import 'dotenv/config';
import { Composio } from '@composio/core';
import { OpenAIAgentsProvider } from '@composio/openai-agents';
import { Agent, hostedMcpTool, run, OpenAIConversationsSession } from '@openai/agents';
import * as readline from 'readline';
```

### 5. Set up the Composio instance

No description provided.
```python
load_dotenv()

api_key = os.getenv("COMPOSIO_API_KEY")
user_id = os.getenv("USER_ID")

if not api_key:
    raise RuntimeError("COMPOSIO_API_KEY is not set. Create a .env file with COMPOSIO_API_KEY=your_key")

# Initialize Composio
composio = Composio(api_key=api_key, provider=OpenAIAgentsProvider())
```

```typescript
dotenv.config();

const composioApiKey = process.env.COMPOSIO_API_KEY;
const userId = process.env.USER_ID;

if (!composioApiKey) {
  throw new Error('COMPOSIO_API_KEY is not set. Create a .env file with COMPOSIO_API_KEY=your_key');
}
if (!userId) {
  throw new Error('USER_ID is not set');
}

// Initialize Composio
const composio = new Composio({
  apiKey: composioApiKey,
  provider: new OpenAIAgentsProvider(),
});
```

### 6. Create a Tool Router session

What is happening:
- You give the Tool Router the user id and the toolkits you want available. Here, it is only rawg_video_games_database.
- The router checks the user's RAWG Video Games Database connection and prepares the MCP endpoint.
- The returned session.mcp.url is the MCP URL that your agent will use to access RAWG Video Games Database.
- This approach keeps things lightweight and lets the agent request RAWG Video Games Database tools only when needed during the conversation.
```python
# Create a RAWG Video Games Database Tool Router session
session = composio.create(
    user_id=user_id,
    toolkits=["rawg_video_games_database"]
)

mcp_url = session.mcp.url
```

```typescript
// Create Tool Router session for RAWG Video Games Database
const session = await composio.create(userId as string, {
  toolkits: ['rawg_video_games_database'],
});
const mcpUrl = session.mcp.url;
```

### 7. Configure the agent

No description provided.
```python
# Configure agent with MCP tool
agent = Agent(
    name="Assistant",
    model="gpt-5",
    instructions=(
        "You are a helpful assistant that can access RAWG Video Games Database. "
        "Help users perform RAWG Video Games Database operations through natural language."
    ),
    tools=[
        HostedMCPTool(
            tool_config={
                "type": "mcp",
                "server_label": "tool_router",
                "server_url": mcp_url,
                "headers": {"x-api-key": api_key},
                "require_approval": "never",
            }
        )
    ],
)
```

```typescript
// Configure agent with MCP tool
const agent = new Agent({
  name: 'Assistant',
  model: 'gpt-5',
  instructions:
    'You are a helpful assistant that can access RAWG Video Games Database. Help users perform RAWG Video Games Database operations through natural language.',
  tools: [
    hostedMcpTool({
      serverLabel: 'tool_router',
      serverUrl: mcpUrl,
      headers: { 'x-api-key': composioApiKey },
      requireApproval: 'never',
    }),
  ],
});
```

### 8. Start chat loop and handle conversation

No description provided.
```python
print("\nComposio Tool Router session created.")

chat_session = SQLiteSession("conversation_openai_toolrouter")

print("\nChat started. Type your requests below.")
print("Commands: 'exit', 'quit', or 'q' to end\n")

async def main():
    try:
        result = await Runner.run(
            agent,
            "What can you help me with?",
            session=chat_session
        )
        print(f"Assistant: {result.final_output}\n")
    except Exception as e:
        print(f"Error: {e}\n")

    while True:
        user_input = input("You: ").strip()
        if user_input.lower() in {"exit", "quit", "q"}:
            print("Goodbye!")
            break

        result = await Runner.run(
            agent,
            user_input,
            session=chat_session
        )
        print(f"Assistant: {result.final_output}\n")

asyncio.run(main())
```

```typescript
// Keep conversation state across turns
const conversationSession = new OpenAIConversationsSession();

// Simple CLI
const rl = readline.createInterface({
  input: process.stdin,
  output: process.stdout,
  prompt: 'You: ',
});

console.log('\nComposio Tool Router session created.');
console.log('\nChat started. Type your requests below.');
console.log("Commands: 'exit', 'quit', or 'q' to end\n");

try {
  const first = await run(agent, 'What can you help me with?', { session: conversationSession });
  console.log(`Assistant: ${first.finalOutput}\n`);
} catch (e) {
  console.error('Error:', e instanceof Error ? e.message : e, '\n');
}

rl.prompt();

rl.on('line', async (userInput) => {
  const text = userInput.trim();

  if (['exit', 'quit', 'q'].includes(text.toLowerCase())) {
    console.log('Goodbye!');
    rl.close();
    process.exit(0);
  }

  if (!text) {
    rl.prompt();
    return;
  }

  try {
    const result = await run(agent, text, { session: conversationSession });
    console.log(`\nAssistant: ${result.finalOutput}\n`);
  } catch (e) {
    console.error('Error:', e instanceof Error ? e.message : e, '\n');
  }

  rl.prompt();
});

rl.on('close', () => {
  console.log('\n👋 Session ended.');
  process.exit(0);
});
```

## Complete Code

```python
import asyncio
import os
from dotenv import load_dotenv

from composio import Composio
from composio_openai_agents import OpenAIAgentsProvider
from agents import Agent, Runner, HostedMCPTool, SQLiteSession

load_dotenv()

api_key = os.getenv("COMPOSIO_API_KEY")
user_id = os.getenv("USER_ID")

if not api_key:
    raise RuntimeError("COMPOSIO_API_KEY is not set. Create a .env file with COMPOSIO_API_KEY=your_key")

# Initialize Composio
composio = Composio(api_key=api_key, provider=OpenAIAgentsProvider())

# Create Tool Router session
session = composio.create(
    user_id=user_id,
    toolkits=["rawg_video_games_database"]
)
mcp_url = session.mcp.url

# Configure agent with MCP tool
agent = Agent(
    name="Assistant",
    model="gpt-5",
    instructions=(
        "You are a helpful assistant that can access RAWG Video Games Database. "
        "Help users perform RAWG Video Games Database operations through natural language."
    ),
    tools=[
        HostedMCPTool(
            tool_config={
                "type": "mcp",
                "server_label": "tool_router",
                "server_url": mcp_url,
                "headers": {"x-api-key": api_key},
                "require_approval": "never",
            }
        )
    ],
)

print("\nComposio Tool Router session created.")

chat_session = SQLiteSession("conversation_openai_toolrouter")

print("\nChat started. Type your requests below.")
print("Commands: 'exit', 'quit', or 'q' to end\n")

async def main():
    try:
        result = await Runner.run(
            agent,
            "What can you help me with?",
            session=chat_session
        )
        print(f"Assistant: {result.final_output}\n")
    except Exception as e:
        print(f"Error: {e}\n")

    while True:
        user_input = input("You: ").strip()
        if user_input.lower() in {"exit", "quit", "q"}:
            print("Goodbye!")
            break

        result = await Runner.run(
            agent,
            user_input,
            session=chat_session
        )
        print(f"Assistant: {result.final_output}\n")

asyncio.run(main())
```

```typescript
import 'dotenv/config';
import { Composio } from '@composio/core';
import { OpenAIAgentsProvider } from '@composio/openai-agents';
import { Agent, hostedMcpTool, run, OpenAIConversationsSession } from '@openai/agents';
import * as readline from 'readline';

const composioApiKey = process.env.COMPOSIO_API_KEY;
const userId = process.env.USER_ID;

if (!composioApiKey) {
  throw new Error('COMPOSIO_API_KEY is not set. Create a .env file with COMPOSIO_API_KEY=your_key');
}
if (!userId) {
  throw new Error('USER_ID is not set');
}

// Initialize Composio
const composio = new Composio({
  apiKey: composioApiKey,
  provider: new OpenAIAgentsProvider(),
});

async function main() {
  // Create Tool Router session
  const session = await composio.create(userId as string, {
    toolkits: ['rawg_video_games_database'],
  });
  const mcpUrl = session.mcp.url;

  // Configure agent with MCP tool
  const agent = new Agent({
    name: 'Assistant',
    model: 'gpt-5',
    instructions:
      'You are a helpful assistant that can access RAWG Video Games Database. Help users perform RAWG Video Games Database operations through natural language.',
    tools: [
      hostedMcpTool({
        serverLabel: 'tool_router',
        serverUrl: mcpUrl,
        headers: { 'x-api-key': composioApiKey },
        requireApproval: 'never',
      }),
    ],
  });

  // Keep conversation state across turns
  const conversationSession = new OpenAIConversationsSession();

  // Simple CLI
  const rl = readline.createInterface({
    input: process.stdin,
    output: process.stdout,
    prompt: 'You: ',
  });

  console.log('\nComposio Tool Router session created.');
  console.log('\nChat started. Type your requests below.');
  console.log("Commands: 'exit', 'quit', or 'q' to end\n");

  try {
    const first = await run(agent, 'What can you help me with?', { session: conversationSession });
    console.log(`Assistant: ${first.finalOutput}\n`);
  } catch (e) {
    console.error('Error:', e instanceof Error ? e.message : e, '\n');
  }

  rl.prompt();

  rl.on('line', async (userInput) => {
    const text = userInput.trim();

    if (['exit', 'quit', 'q'].includes(text.toLowerCase())) {
      console.log('Goodbye!');
      rl.close();
      process.exit(0);
    }

    if (!text) {
      rl.prompt();
      return;
    }

    try {
      const result = await run(agent, text, { session: conversationSession });
      console.log(`\nAssistant: ${result.finalOutput}\n`);
    } catch (e) {
      console.error('Error:', e instanceof Error ? e.message : e, '\n');
    }

    rl.prompt();
  });

  rl.on('close', () => {
    console.log('\nSession ended.');
    process.exit(0);
  });
}

main().catch((err) => {
  console.error('Fatal error:', err);
  process.exit(1);
});
```

## Conclusion

This was a starter code for integrating RAWG Video Games Database MCP with OpenAI Agents SDK to build a functional AI agent that can interact with RAWG Video Games Database.
Key features:
- Hosted MCP tool integration through Composio's Tool Router
- SQLite session persistence for conversation history
- Simple async chat loop for interactive testing
You can extend this by adding more toolkits, implementing custom business logic, or building a web interface around the agent.

## How to build RAWG Video Games Database MCP Agent with another framework

- [Claude Agent SDK](https://composio.dev/toolkits/rawg_video_games_database/framework/claude-agents-sdk)
- [Claude Code](https://composio.dev/toolkits/rawg_video_games_database/framework/claude-code)
- [Claude Cowork](https://composio.dev/toolkits/rawg_video_games_database/framework/claude-cowork)
- [Codex](https://composio.dev/toolkits/rawg_video_games_database/framework/codex)
- [OpenClaw](https://composio.dev/toolkits/rawg_video_games_database/framework/openclaw)
- [Hermes](https://composio.dev/toolkits/rawg_video_games_database/framework/hermes-agent)
- [CLI](https://composio.dev/toolkits/rawg_video_games_database/framework/cli)
- [Google ADK](https://composio.dev/toolkits/rawg_video_games_database/framework/google-adk)
- [LangChain](https://composio.dev/toolkits/rawg_video_games_database/framework/langchain)
- [Vercel AI SDK](https://composio.dev/toolkits/rawg_video_games_database/framework/ai-sdk)
- [Mastra AI](https://composio.dev/toolkits/rawg_video_games_database/framework/mastra-ai)
- [LlamaIndex](https://composio.dev/toolkits/rawg_video_games_database/framework/llama-index)
- [CrewAI](https://composio.dev/toolkits/rawg_video_games_database/framework/crew-ai)

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- [Chatfai](https://composio.dev/toolkits/chatfai) - Chatfai is an AI platform that lets users talk to AI versions of fictional characters from books, movies, and games. It offers an engaging, interactive experience for fans to chat, roleplay, and explore creative dialogues.
- [Cincopa](https://composio.dev/toolkits/cincopa) - Cincopa is a multimedia platform for uploading, managing, and customizing videos, images, and audio. It helps you deliver engaging media experiences with robust APIs and flexible integrations.
- [Dungeon fighter online](https://composio.dev/toolkits/dungeon_fighter_online) - Dungeon Fighter Online (DFO) is an arcade-style, side-scrolling action RPG packed with dynamic combat and progression. Play solo or with friends to battle monsters, complete quests, and upgrade your characters.
- [Elevenlabs](https://composio.dev/toolkits/elevenlabs) - Elevenlabs is an advanced AI voice generation platform for lifelike, multilingual speech synthesis. Perfect for creating natural voices for videos, apps, and business content in seconds.
- [Elevenreader](https://composio.dev/toolkits/elevenreader) - Elevenreader is an AI-powered text-to-speech service by ElevenLabs that converts written content into lifelike audio. It enables fast, natural audio generation from any text.
- [Epic games](https://composio.dev/toolkits/epic_games) - Epic Games is a leading video game publisher and digital storefront, known for Fortnite and Unreal Engine. It lets gamers access, manage, and purchase games all in one place.
- [Fal.ai](https://composio.dev/toolkits/fal_ai) - Fal.ai is a generative media platform offering 600+ AI models for images, video, voice, and audio. Developers use Fal.ai for fast, scalable access to cutting-edge generative AI tools.
- [Giphy](https://composio.dev/toolkits/giphy) - Giphy is the largest online library for searching and sharing GIFs and stickers. Instantly add vibrant animated content to your apps, chats, and workflows.
- [Headout](https://composio.dev/toolkits/headout) - Headout is a global platform for booking travel experiences, tours, and entertainment. It helps users discover and secure activities at top destinations, all in one place.
- [Imagekit io](https://composio.dev/toolkits/imagekit_io) - ImageKit.io is a cloud-based media management platform for image and video delivery. Instantly optimize, transform, and deliver visuals globally via a lightning-fast CDN.
- [Listennotes](https://composio.dev/toolkits/listennotes) - Listennotes is a powerful podcast search engine with a massive global database. Discover, search, and curate podcasts from around the world in seconds.
- [News api](https://composio.dev/toolkits/news_api) - News api is a REST API for searching and retrieving live news articles from across the web. Instantly access headlines, coverage, and breaking stories from thousands of sources.
- [Seat geek](https://composio.dev/toolkits/seat_geek) - SeatGeek is a live event platform offering APIs for concerts, sports, and theater data. Instantly access events, venues, and performers info for smarter ticketing and discovery.
- [Shotstack](https://composio.dev/toolkits/shotstack) - Shotstack is a cloud platform for programmatically generating videos, images, and audio. Automate creative content production at scale with flexible RESTful APIs.
- [Spotify](https://composio.dev/toolkits/spotify) - Spotify is a streaming service for music and podcasts with millions of tracks from artists worldwide. Enjoy personalized playlists, recommendations, and seamless listening across all your devices.
- [Ticketmaster](https://composio.dev/toolkits/ticketmaster) - Ticketmaster is a global platform for event discovery, ticket sales, and live entertainment management. Get real-time access to events and streamline ticketing for fans and organizers.
- [Gmail](https://composio.dev/toolkits/gmail) - Gmail is Google's email service with powerful spam protection, search, and G Suite integration. It keeps your inbox organized and makes communication fast and reliable.

## Frequently Asked Questions

### What are the differences in Tool Router MCP and RAWG Video Games Database MCP?

With a standalone RAWG Video Games Database MCP server, the agents and LLMs can only access a fixed set of RAWG Video Games Database tools tied to that server. However, with the Composio Tool Router, agents can dynamically load tools from RAWG Video Games Database and many other apps based on the task at hand, all through a single MCP endpoint.

### Can I use Tool Router MCP with OpenAI Agents SDK?

Yes, you can. OpenAI Agents SDK fully supports MCP integration. You get structured tool calling, message history handling, and model orchestration while Tool Router takes care of discovering and serving the right RAWG Video Games Database tools.

### Can I manage the permissions and scopes for RAWG Video Games Database while using Tool Router?

Yes, absolutely. You can configure which RAWG Video Games Database scopes and actions are allowed when connecting your account to Composio. You can also bring your own OAuth credentials or API configuration so you keep full control over what the agent can do.

### How safe is my data with Composio Tool Router?

All sensitive data such as tokens, keys, and configuration is fully encrypted at rest and in transit. Composio is SOC 2 Type 2 compliant and follows strict security practices so your RAWG Video Games Database data and credentials are handled as safely as possible.

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[See all toolkits](https://composio.dev/toolkits) · [Composio docs](https://docs.composio.dev/llms.txt)
